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Above First Number

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EXPLANATION OF Above First Number

DESCRIPTION

In lottery layout analysis, a number is considered: above the first number from the previous draw, if it is positioned directly above that number on the game layout. This refers to the number’s placement on the lottery slip layout, not its numerical value. For example, if the first drawn number in the last game was 5, and on the ticket 3 is physically above 5 then 3 is said to be above the previous first number.
This method is used to detect visual placement patterns that may reoccur in draws.

Here is an example Game Layout View with all ticket numbers that are above of the first draw number. (circled in yellow)
Please note that the first draw number is also included as an above number type.

 

above_first_number

NUMBERS CHOOSING ADVICE

Here is the example of low probability of numbers occurrence

 
abovebadchoosing
 
Even though the numbers 1 2 4 are probable to happen, but the probability is low.
Observe the position of the first number drawn in recent games.

Check which number is placed directly above it on the ticket layout.

Incorporate that “above” number in your next selection — some draws reflect layout patterns.

Use this method as a supplementary tactic, especially when patterns repeat across multiple draws.

This technique is best applied when using a consistent ticket layout grid (like 5×5 or 6×7).
This rule is a flexible rule. Anything may happen, but, when you look at the Visual Analyser diagram, you can have some idea idea how they can be drawn.
In the case above, we would be rather careful choosing too many number above the first number if any at all.

Go To: Explanation, Visual Analysis
 

FILTERING NUMBERS WITH FILTER Above First Number

WHAT THIS FILTER IS FOR

This filter can be used to filter out lottery numbers, wheel system combinations, or generated tickets.
You can filter those numbers by Above First Number

HOW TO ADD FILTER

On the Filters page select the Add Filter tab, choose Above First Number main filters from the list on the left side of page.
Select Above First Number particular filter from the list on the right side of page.

Click the Add Filter button located on the toolbar. Selected filter will be added to your Game Filters list.
If you want to add more than one filter, select more filters using CTRL+A keys to select them all or hold CTRL key and select filters with mouse
 
For more detailed information about filters page please see Filters Interface topic
 

HOW TO SET FILTER PROPERTIES

After adding the filter, you can go to the Game Filters page in the same Filters window to edit the filter properties.

The added filter will be located under the Above First Number group of all filters, with its value in the Property cell set to 1 as
 
Use

If selected, the filter will be used to apply filtering.
 

Action

Sets the filter action applied by the filter to determine the final outcome when filter's condition is met.

You can choose to accept or reject numbers

Select your preferred option from the drop-down menu in the Action column.

 

- When you choose Accept action then:
 

- When you choose Reject action then:

 
Property

Sets the filter for analyzed numerical values; you can configure it here:

This filter does not have any property to configure; instead, it only displays:

You can adjust the filter property here to select a different number for analysis by choosing another option from the drop-down combo box.

You can modify the filter property to choose a different number for analysis by either using the spin edit control or typing the number directly into the property cell.

 
Number Main Type

Sets the filter for Number Main Type, allowing you to filter numbers by their type.

If the main type is set to ALL, then all numbers are included regardless of their type.

Please refer to the Filters - Types of Numbers topic for more information about filtering numbers by their type.

You can select the type of number you want to filter by from the drop-down menu.

 

Number Subtype

Displays or sets the filter for Number Subtype, allowing you to filter numbers by their type.

If the sub type is set to ALL, then all numbers are included regardless of their sub type, only those set in the Number Main Type property are included.

Essentially, you can filter numbers by their occurrences in various types of number configurations.

You can select the type of number you want to filter by from the dropdown menu.

 
Value

Sets the condition value for the filter to be satisfied.

You can set here for example:

 

Range

Displays or sets the filter's condition range value, used only when the filter's condition is set to a Range of Values.

Condition

Filter conditions you can apply to meet the filter Value option criteria .

You can select a filter condition from drop-down list combo box one of the following conditions:

 

Any Number

 

When you choose Reject action then:

Tickets or wheel system combinations containing any number positioned above the first number from the previous draw will be rejected.

 

When you choose Accept action then:

Tickets or wheel system combinations containing any number positioned above the first number from the previous draw will be accepted.

 

Equals Filter Value

 

When you choose Reject action then:

Tickets or wheel system combinations where the count of numbers above the first number from the previous draw equals the Value cell will be excluded.

 

When you choose Accept action then:

Tickets or wheel system combinations will include only selections where the count of numbers above the first number from the previous draw equals the Value cell.

 

Higher than Filter Value

 

When you choose Reject action then:

Tickets or wheel system combinations where the count of numbers above the first number from the previous draw exceeds the Value cell will be rejected.

 

When you choose Accept action then:

Tickets or wheel system combinations will include only selections where the count of numbers above the first number from the previous draw exceeds the Value cell.

 

Lower than Filter Value

 

When you choose Reject action then:

Tickets or wheel system combinations where the count of numbers above the first number from the previous draw is below the Value cell will be rejected.

 

When you choose Accept action then:

Tickets or wheel system combinations will include only selections where the count of numbers above the first number from the previous draw is below the Value cell.

 

Range of Values

 

When you choose Reject action then:

Tickets or wheel system combinations where the count of numbers above the first number from the previous draw falls within the Range cell will be rejected.

 

When you choose Accept action then:

Tickets or wheel system combinations will include only selections where the count of numbers above the first number from the previous draw falls within the Range cell.
 

EXAMPLE

Here is the example of setting up filter to filter wheel system or numbers when generating tickets:
For example in a game 6/49 and for flexible and rather fail safe filtering please do as following
Set the Action property to Reject
Set the Number Main Type and Number Subtype to All

Under Filter Condition Options > Value set the value to
Under Filter Condition Options > Condition choose More Than Filter Value condition

 
Go To: Explanation, Filtering
 

VISUAL ANALYSIS OF Above First Number

HOW TO ANALYZE

Select from the Visual Analyser menu select:

Between > Above First Number
The result of analysis is shown on a Visual Analyser's screen

 

DIAGRAMS INTERPRETATION

The first diagram shown at the top of screen illustrates the general occurrence of Above First Number numbers.
 

 
 

This method is analyzing occurrences of lottery numbers that are drawn on a ticket above of the fist number from the previous draw

if you want to see how many numbers were drawn above the last number, select from menu Between / Above First

 

Here is an example diagram

analysisabovefirst

 


 

If number was NOT drawn then diagram will show a point in row 0

If number was drawn then diagram will show a point in row 1 or 2 etc, that depends on how many numbers were drawn.
If game numbers are like 1 3 10 22 31 45, two numbers were drawn (1 3). In that case diagram will show point in row 2.

 

The next diagrams will show analyzes of numbers that were drawn above and at the same time were drawn as Contact, Cold etc numbers

In this analysis method the Number Type Switch is enabled.
 

The Number Main Types are:
Contact, Outside, Hot, Cold, Odd, Even, Connected, Unconnected, Disconnected
 

The Visual Analyzer evaluates numbers in all possible combinations.

Each Number Main Type can appear individually or in combination with others.

 

When you change the primary number type using the Number Type Switch, diagrams display the analysis of the examined numbers and how they are represented as the primary number type in combination with other types.

 

Example when primary number is the Cold type:

 
analysisabovefirstcmb etc.
 
The next diagrams will show analyzes of numbers that were drawn as Cold and at the same time Cold & Even, Cold & Connected etc numbers

Please see also Analysis Screen topic for more info on how to interpret diagrams.

 
Please read also the Analysis Base topic to learn how to recognize the new number type after a new draw.

 
Go To: Explanation, Filtering, Visual Analysis

 

 

 
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